Rules for Silat Tanding
Tanding (Match) is the sparring category of competition that involves two Persilat from different teams. Both Persilat challenge each other by using the elements of self-defense and attacking such as defending, flanking, evading, striking, and dropping the opponent; the use of competition techniques and tactics, stamina and endurance, and fighting spirit, using the principles and using the richness of movement and technique.
General Rule
1. Arena – The mattresses used should be non-slip where they contact the floor but have a low co-efficient of friction on the upper surface. The Organizing Committee must ensure that the mattresses do not move apart during the competition, since gaps cause injuries and constitute a hazard. The mats must be PERSILAT approved.
1.1 For TANDING (Sparring Match) category, the specification should be as follows:
1.1.1 The competition arena: The area of the arena is a square with measurement of 10m x 10m. The white circle acts as the “Fighting Area”, with a diameter of 8-meter.
1.1.2 The border between the arena and the fighting area is marked with a white line of ±5cm wide, drawn inwards.
1.1.3 Thickness of the mattresses will need to be 5-centimeters made of high density, quality material.
1.1.4 Red and blue rectangles, 2 meters apart located in the middle of the fighting area. The athletes will begin their fights inside the red and blue mattresses only at the beginning of each round. Subsequently, they will start their game, at the last spot they stopped.
1.1.5 Red and Blue corners (with Red and Blue mattresses) with sides of 1-meter by 1-meter each.
1.1.6 Two neutral corners (with Yellow mattress) with sides of 1-meter by 1-meter each.
2. Body Protector with the following regulations:
2.1. PERSILAT quality standard
2.2. Black colored
2.3. Seven (7) sizes: XXXL, XXL, XL, L, M, S, SS
2.4. Coloring to identify Pesilat’s corner using either of the following:
2.4.1. A red or blue sabuk/bengkung (belt/sash), 10 cm wide made from easy to fold material.
2.4.2. Clearly visible red or blue trim banded across the body protector waist and lower back.
2.5. The Organizing Committee should provide at least 5 (five) sets of body protectors which include all seven (7) regulation sizes for every arena (ring).
2.6. All athletes are required to wear a body protector furnished by the Organizing Committee.
3. Match Rounds and Time
3.1. Singa / Macan, Pre-teen (for male and female, ages 3 up to 12 years)
3.2. Pre- Junior, Junior, Senior (PRE-JUNIOR for male and female, ages 12 up to 14 years; JUNIOR for male and female, ages 14 up to 16 years; SENIOR for male and female, ages 17 to 45years)
3.3. Master A (for male and female, ages 46 to 60 years)
3.4. Master B (for male and female, ages 61 years of age and older (Single Event))
3.5. The following are not included in the match time:
4. The Persilat’s Coach
4.1. Each Persilat, particularly in the Tanding (Sparring Match) category, is assisted by up to 2 (two) coaches maximum who understand the Rules and Regulations of PERSILAT Competition.
4.2. The coach’s attire is a PERSILAT standard black Pencak Silat attire with specifications and badging – attire.
4.2.1 Coaches wear an orange sash 10 cm in width.
4.3. The coach is allowed to give advice only during rest between rounds.
4.4. One of the coaches must be of the same gender as the Pesilat (contestant).
4.4.1. In the event that the athlete has no coach of the same gender, another same-gendered athlete or a parent/legal-guardian can serve as a surrogate coach.
5. The Rules of the Game:
5.1. Both persilats (contestants) confront each other by applying Pencak Silat defense and attack elements such as blocking, dodging, striking, dropping, throwing and locking.
5.2. Points are scored through application of the ‘Pencak Silat principle’. This means a Persilat must apply a combat strategy which links 1) on-guard positions (sikap-pasang), 2) stepping/footwork patterns (pola langkah), 3) attacking techniques and 4) defensive techniques. Attack and defense elements will score technical points. An additional subjective point known as the ‘Pencak Point’ can be earned for skillful demonstration of the Pencak Silat Principle.
5.3. Per the pencak silat principle, a defense and/or attack must start from an on-guard position (sikap pasang), followed by a stepping pattern (pola langkah). If there is no attempt to demonstrate this coordination in setting up an attack or defense, the Referee will call the command ‘Langkah’.
5.4.Strikes and kicks that impact/displace the opponent through strong contact will earn points. Combinations or sequences of strikes which lack stability and power or that do not follow the flow prescribed by the ‘Pencak Silat Principle’ will not be allowed to continue.
5.5. If both Persilat exchange multiple attacks without progress or impact (i.e. not following the ‘Pencak Silat Principle’), the Referee will call the command ‘Ti‘ to stop the action.
5.6. A Persilat may apply locking techniques to valid targets
5.6.1. Locks may be applied in both stand-up grappling and in the ground game
5.6.2. A lock can be used to initiate or augment a throw or takedown.
5.6.3. Submission/TKO by locking
5.7. A Persilat may utilize scissors, sweeps and throws to drop their opponent to the ground.
5.8. Ground game
5.8.1. Should one or more athletes drop, fall or get thrown to the ground, match play continues on the ground for 5 (five) seconds.
5.8.2. The Referee will wave their hands to indicate a visual 5-count.
5.8.3. A standing athlete may punch or kick a valid target on the grounded opponent’s chest protector.
5.8.4. A grounded athlete may kick a valid target on the standing opponent’s check protector.
5.8.5. A grounded athlete may utilize throws, locks and sweeps against a standing opponent.
5.8.6. Grounded athletes may engage in grappling
5.8.7. The Referee will call ‘Ti’ and stop the action when:
5.9. Stoppages
5.9.1. When Wasit stops for break in action, the match will resume, and the athletes face off where they were at the time of the stoppage.
5.9.2. When Wasit stops due to out-of-bounds violation, Wasit brings both to the closest point inside of the arena circle boundary.
5.10. Targets
A target is defined as the valid areas for attack. Point scoring targets are limited to:
5.10.1. Chest
5.10.2. Abdominal (navel upwards)
5.10.3. Left and right ribs (above the hip)
5.10.4. Back part of the trunk
5.11. Non-scoring targets. These targets are permitted as part of or in combination with other valid techniques.
5.11.1. Attacks below the knee can be targeted for an intercepting attack while aiming to drop the opponent but is a non-scoring area.
5.11.2. Attacks to the thigh area above the knee are allowed, but must be immediately followed with a valid technique or it will be called a serious violation.
5.12. Serious violations
5.13. Light violations
5.14. Scoring Rules
5.14.1. Technical Scoring Breakdown
5.14.2. Pencak Point
The Pencak Point is a subjective score added at the end of each round at the discretion of the juri. One (1) point may be awarded for proper “Pencak” by each scoring member of the juri. Each pesilat may receive a pencak point each round, independent of their opponent’s performance.
5.13. Qualifications of Technical Score: (valid scoring) Valid score shall be given to the following:
D.1. Applying a direct attack such as throwing, lifting, sweeping, and scissoring
D.2. Applying an indirect dropping technique by catching the opponent’s leg followed by a valid drop (no punching or kicking at this stage).
D.3. Does not drop together with the opponent while applying the valid drop technique.
D.4. Dropping process is given duration of 5 seconds before the Referee stops the fight per stand-up grappling rules
D.5 Counter attacks for failed sweeping techniques are allowed per the ground game rules
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